The Finish Layer: Two, Not Three #77

Over-delivering isn't generosity—it's fear of the verdict. Week 77 breaks down Simon Sinek’s two-option rule, setting firm boundaries, Dr. Larry Goodman on becoming unfuckwithable, and Jon Acuff’s Finish. Done is a decision, not a feeling. 🧅

The Finish Layer: Two, Not Three #77
Week 77. Two logos, not three. Subtraction is the skill. 🧅 (John Maeda)

Back when I started out, I would quote a client three logos and build them six.

It went like this. I'd finish the three good ones, the ones I was hired to make. Then I'd open the presentation file to lay them out, logo on a shirt, logo on a website, logo big on a clean white page, and somewhere in that process I'd get inspired. Or scared. Hard to tell the difference back then. I'd take the best of the three and start making variations. Tighter spacing here. A different blue there. By the time I hit send it was five or six, and I'd told myself the extras were me being generous.

Then came the part nobody warns you about. The wait.

This was Illustrator and Photoshop and my own two hands, no AI, and I was proud of the work. But the second that email left, the work stopped mattering and the waiting took over. An hour felt like a day. A day felt like a sentence being handed down. I'd sit there and rethink my whole career. The self talk got ugly, uglier than I would ever let another person be about me. And then I'd receive an email or a call. "We're in love with number two, and those colors." A few tweaks, sure. But number two. One of the original three.

All of that. For a decision I had already made and then buried under three more options so I wouldn't have to stand behind it.

Two, not three

Simon Sinek tells a story about a shoe salesman who understood something it took me years to learn. The salesman would bring out pairs for a customer, and he never let the pile grow past two. Ask for another and he'd slide one back first. Always two on the floor, never three. Because three choices and the customer walks out with nothing. Two choices and one of them goes home in a box.

Two, Not Three | A Bit of Optimism #Podcast Inspired

I was the opposite of that salesman. Six logos when the job was three, and every extra one was not generosity, it was me putting off the verdict. More options looks like more effort from the outside. From the inside it was fear, plain and simple. Young, green, terrified they'd hate it, or worse, that they'd tell me it sucked. You are not giving the client room to choose. You are giving yourself room to keep not being done.

The clients almost never wanted the extras anyway. They wanted one good answer and the sense that I believed in it.

The System Closes It

Earlier this year I finished a brand brainstorm and layout for a client who is also a friend. I worked it hard, delivered at three in the morning from the desk in my bedroom, and then, nothing. No call. No "love it," no "change this." Almost two months of quiet while he was buried in his own stuff. I sent a few emails. Hey, I'm here, what's going on? Still nothing.

So I did the thing that used to be impossible for me. I called it done myself. I sent the invoice. Pay for the brainstorm and the layout. A while later he called, sorry for the delay, what's your Venmo, and it closed. I wrote about some of that back in Week 74.

Was it finished the way I wanted, polished to the last pixel? No. But I had a contract and I did my part. A friend is a friend and business is business. The lesson stayed with me. Done did not show up as a feeling, and it was not the client blessing the work. Done was a decision I made. Like James Clear says, you do not rise to the level of your goals, you fall to the level of your systems. The system is what closed it. Proposal submitted, work completed, outcome decided and paid.

When they won't let you stop

Then there's the opposite problem.

A past client came back wanting a revamp on a symbol I made for them a while back. Just a refresh, they said, then motion on it, then the motion carried into videos. I wrote a real proposal. Fair price on the mark, the motion broken out on its own, the videos as a third piece. Clean. Honest about scope. They came back confused, said they didn't get it, said it would all go over budget. It's just a revamp on a symbol we love that you made.

I'll be honest, I was a little offended, and that part is mine to manage.

So I said okay, let's just focus on the symbol. That was render one. It got to render six. Along the way they sent me Canva layouts they built themselves, a font ChatGPT told them to use, and there I was copy pasting other people's ideas, run through AI, back onto my own mark. My rule has always been simple. Branding is three layouts built from your vision, we pick one, we refine it, you approve, we're happy, we're done. Instead it was two Zoom calls an hour each, brainstorms, and "we're almost there, keep trying." I handed them three clean options and asked them to pick one.

Here is the part I don't love admitting. I went outside my own process to take this on. I knew the shape of a job that can finish and I agreed to one that can't, because we go back. The finish line wasn't moving because they kept moving it. It was moving because I stepped outside my own systems. The courage was not storming off. It was being straight and offering a finish line instead of another render. I don't work this way. Branding is three, we pick one, we finish. If that doesn't work, there are plenty of options out there, and the AI can have at it.

This week's "Two, Not Three" for graphic designers—watch below or click here.

So that's what I did. We got on the phone, I walked them through what I sent, and they finally saw it. We picked a single letter to build on. There are refinements left, but we're finishing it, and I'm finishing it out at full price.

Two, not three. I gave them three, and we got to six. I know better.

Call It Done

Now here's you.

You've got a thing you keep calling almost. A file, a page, a song, a plan. You tell yourself it isn't ready, and maybe it isn't, but watch out, because "not ready" is the best hiding spot ever built. As long as it isn't done, it can't be judged. As long as you're still peeling, nobody gets to say they love number two, or that they don't.

Go back to that systems line for a second. Your goal is a clean, finished thing you're proud of. But if your system is polish forever, it's built for hiding, not finishing, and the system wins every time. That's the trap. Clear also says every choice is a vote for who you're becoming. Keep polishing, you're voting to be the one who hides. Ship it, you're voting to be the one who finishes.

Done is a decision you make and then stand behind, not a feeling that shows up and taps you on the shoulder. You get there by becoming the person who ships, one finished thing at a time, not by trying harder on the goal.

Sometimes you call it done by shipping it. Sometimes you call it done by sending the invoice. Sometimes you call it done by telling a friend, kindly, that this is where your part ends.

Pick one thing this week. The one that's been three layers past finished and you know it. Put the knife down. Call it.

Still here, knife down. Same peel, calling it finished. Let's build from here. 🧅

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What are you still peeling that was done three layers ago?

The Becoming Blueprint: Find your layer. Write it. Guided by AI prompts.
You have a story worth telling. You’re just not sure how to start — or where to find the words. 🧅Maybe you’ve been waiting until you feel “ready.” Maybe the grammar feels like a barrier. Maybe you don’t know if your truth is interesting enough to share. Maybe you’re not even sure what your truth IS yet.That’s exactly where this starts.“Most coaches default back to polish because polish at least feels like a plan. But audiences have trained themselves to distrust anything that looks too finished. The Rebel Onion isn’t a highlight reel; it’s a system for naming the messy middle while you’re still inside it.” — Martin CasadoThe Becoming Blueprint is a 30-page guided framework built around 44 named transformation layers — peeled back one at a time, like an onion, with the goal of reaching your core. Each layer is lived, not invented. The map is still in progress. And it’s yours to claim.📦 What’s Inside✔ 44 named transformation layers — find the one you’re in right now ✔ 6 featured deep-dive layers with full personal stories as models ✔ Copy-paste AI prompts for each featured layer to help you write your own✔ A 12-week arc to turn your layer into consistent content ✔ A reflection question for every featured layer to go deeper🎯 Who This Is ForWriters, coaches, creators, and rebuilders who want to go deeper into their own story — with a structured guide that does the heavy lifting. Whether you’re scared of bad grammar, stuck on where to start, or just need permission to tell the truth — this walks you through it. I was there too.And if you have no interest in publishing — that’s fine too. A lot of these prompts and questions will move you privately. Many of them moved me. Some still do.🚫 Who This Is NOT ForPeople looking for a marketing template or a shortcut to polish.💡Instant download. 30 pages. One layer at a time. All the way to the core. 🧅You don’t need to be finished to start. You just need one layer. Instant download. 30 pages.

Want to write through these same layers and make them your own?


Dr. Larry Goodman helps high performers get out of their own way. Learn more at www.goodmanfactor.com

The "Being Coached" Layer: Two Doors, Never None


Listen, this is why you build a Plan B and a Plan C. You need them, but the only people who ever need to know they exist are you and your team. Never the client. So when a client comes at you with urgency, money trouble, a new agreement they want out of fear, you don't scramble. You already have your backups, quietly, in your pocket. High performers get out of their own way by practicing one thing, being undisturbable. I call it being unfuckwithable. When you know nobody can knock you off your center, you stop negotiating from fear, and you get to raise your price. Not because you got greedy. Because you finally dealt with your own fear of rejection and traded it in for certainty.

And here is where it ties right into two, not three. When you give someone options, the two are always something or something. Never something or nothing. A client wants an appointment, you don't ask if they have any time, you say morning or afternoon. You never leave the door open to "I've got nothing." You decide the shape of the choice, and both answers keep you moving. That is not a trick. That is a person who knows their worth holding their ground and growing the business one certain decision at a time. Good job when you can do that. It takes practice.

The Takeaway for You: Certainty is a practice, not a mood. Don't let client urgency become your emergency. Hold your process, give them two real doors, and stand behind the work. Unfuckwithable is just another word for finished.


Bookshelf Peeled - The Gift of Done

In Finish: Give Yourself the Gift of Done, Jon Acuff exposes perfectionism for what it really is, a sophisticated mechanism for hiding. Acuff points out that the secret reason most high achievers fail to finish isn't a lack of effort, it's that perfectionism convinces us that anything less than flawless isn't worth releasing. So instead of shipping, we add three more options, tweak the spacing for the fifth time, and run render after render. We convince ourselves that extra polish is dedication, when it's actually just fear of being judged once the file leaves our outbox.

This bridges directly to the trap of giving clients six options when they asked for three. Acuff argues that the only way to break the cycle of endless iteration is to lower the barrier of "perfect" and raise the standard of done. When you embrace systems over feelings and enforce hard finish lines, you strip perfectionism of its power. Done is not an emotion that arrives after the 10th render, it is a decision you make to give yourself peace and move forward.

The Takeaway for You: Perfectionism wants you to believe that "not ready" is protection. It isn't, it's a prison. Put the knife down, stop using extra options as a shield against criticism, and give yourself the gift of calling it finished.

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Finish: Give Yourself the Gift of Done
By Jon Acuff

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Design Rebel: Two, Not Three (Graphic Designer inspired)


Inspired by the Simon Sinek talk described above—you'll see I even added them into the video and onion-ified them—translating his story from a designer's POV.

Behind the Build: This week hits right at the heart of the daily battle—the endless cycle of waiting for the "perfect moment" to launch, only to realize the struggle is real and getting ready was just procrastination in disguise. While Leonardo.ai, Veo 3.1, and ElevenLabs generated the raw visual and audio assets, the real breakthrough happened in post-production. Every layer—from the tension-building whisper audio stack to the desktop folder opacity overlays—was manually edited, structured, and synchronized frame-by-frame in Wondershare Filmora to protect the creative vision.

The "Two, Not Three" Rule for brand, graphic designer and just artist.


This Got Me Thinking:


Inspired by a story Simon Sinek shared on A Bit of Optimism with Trevor Noah, this week’s video takes his lesson on narrowing choices down to two and translates it directly into the creative world of graphic design and client presentation. Watch it here, if you missed link above:


P.S. If this resonates with you, share it with someone. I'm dedicated to helping fellow explorers—or anyone who found this page—uncover their authentic self with humor and insight. We're all in this together, finding the courage to truly live from our core essence (or as close as we can get!).

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NEXT WEEK WE DIVE INTO
The Signature Layer: The Mark Only You Leave

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